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Date: 8th June 2013

Operation: Op Longbow

Location: Longmoor, Hampshire

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Operation: LONGBOW



Game Description:

Intelligence suggests that a terrorist leader codenamed Longbow has taken over rebel Jafar forces after their plot to construct a dirty bomb from down missile fragments failed. CHIS Intel has claimed that Longbow is independently wealthy and known to deploy decoys as human shields.

 

NATO forces have allocated a priority mission to neutralise Longbow either by robust arrest or extermination. Failure to successfully control the present situation could lead to a significant increase in terror cell activity.

 

Both sides await further Intel.....

 

Objectives will be based around terrain features on the camp so expect to have to take and hold objectives to score points.

 

It is advised that teams plan to have section commanders, prepared to take on leadership roles throughout the day as there will be objectives to plan and areas to defend on a rota basis so everyone gets to do a bit of it all.



Sides and Uniform Requirements:
Players will be allocated teams on the day no uniform requirements unless otherwise stated


Ammo Limits:
Players can carry 400 rounds per hour in the form of as many mid or low cap mags or maximum of 2 hi cap mags. No bags of ammo may be carried in the field. Both teams will be given an allocated supply dump in the regen area where ammo can be stored and magazines refilled from throughout the game. There will be no restriction on the number of times you can refill your mags but it can only be done at the regen supply depot during times allotted on the supply clock as per DS direction. 

  

Both teams will be given an allocated supply dump to be defended at all costs where ammo can be stored and magazines refilled from throughout the game. There will be no restriction on the number of times you can refill your mags but it can only be done at the supply depot. If it’s captured, you lose your ammo until it is re captured so it needs to be heavily defended.

 


Ammo Rules more info


Re-Gen:
We will be using 2 regen points with regen on the clock – if it’s your teams colour when you regen you are straight back in play, if not it’s a short wait and welcome rest until the clock redeploys you into battle as reinforcements again.


Each Team can have the following
2 x Support Gunners with 1 box magazine per gun
2 x Snipers


Please note that once these places have gone no other support/sniper roles can play!!! 

You can have a back up weapon such as a Pistol with unlimited magazines.


Age Restriction
You must be 18 or over to play at this site, sorry.


Administration

Dress

Any Uniform

 

Timings

Arrive
Briefings Event Admin

Start 
Lunch Rolling

End Ex / Depart

0800 - 0900
0900 - 1000

1000
1200 - 1300

1600 - 1630

Prices

Advance Booking closes end of
count down clock via web

Normal booking via web
Walkon on the day price

£50 - Deposit of £20 required

£55 - Deposit of £20 Required
£60

Rental Package

AK47
Full Face Mask

Clothing

1000rds of Ammo

£20 - Required to secure the weapon


Catering


Lunch - Free Lunch Provided


Hot Dogs and hot drinks supplied

Shop

Canteen 

Available 

All Timings are approximate.

Discounts - Organiser's of large group's of more than 5 players may be eligible to apply for discounts. Apply to Contact Us for further details

1000 BB's
2000 BB's

Please note BB's are done on weight so the numbers are approximate

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